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    Thursday
    Oct112012

    Gambling at New York City Comic Con '12 (+ win a free game!)


    It happens every year. Comic Con rolls around and I'm all pumped about live blogging the coverage with snapshots and tweets and all that goodness. Then the horrible realization dawns that 3G service is unusable in Jacob Javits Center and the sluggish wi-fi is not worth the daily premium. Have I learned my lesson? Not at all. This year I'm on 4G - LTE if you will - and I plan to make that Comic Con show floor my bitch. Will it happen? Probably not. But you know what? Screw it.

    I registered as press a little late, and though I just barely made the deadline, my press access was denied so you won't see any behind the scenes, insider shit, but if this plan works you will have the team and myself flossing the press mentality with public access badges. Which means I may be banned, fined, or arrested at some point during the day. Again, screw it.

    So my plan for tomorrow is to begin livestreaming and adding photo/text updates shortly after 10am EST, provided AT&T's LTE network is worth a damn. And to make things a little more interesting, leave a comment below with a simple yes or no answer to this question: Will this plan go accordingly? If you answer correctly, you'll be in the running to win a copy of Retro City Rampage for Steam courtesy of my dwindling bank account.

    Contest closes on October 12 at 10am sharp, any entries after the deadline will be ignored!

    Update: Unfortunately, the plan was a complete failure! I had a feeling LTE would fall just as 3G had fallen before it. Maybe in a few years 5G will be able to handle Javits Center? More than likely not, but a cheapskate who is unwilling to pay $25 for a few hours of crappy wi-fi (see: broke-ass) can dream, can't he?

    A winner among those of you who answered 'no' has been selected and contacted via email. For those who answered 'yes', sorry you didn't win but I love your positive energy. You're all winners, sexy, well-endowed, winners at that! 

    Thursday
    Oct112012

    Timekillers: The Past Week in Brief


    What up, suckas- I mean, dear dear readers! I just flew in from Amsterdam last night and I'm in desperate need of a recharge, but moreso than that, you're in desperate need of me to tell you to look at things! Most of what's contained within is old news that I missed (which I'm posting regardles of whether or not you missed it as well), so it will be conveniently re-blogged for your viewing pleasure:

    That's all I got. Time for a jet-lag induced nap. 

    Thursday
    Oct042012

    Assassin's Creed III: The Tyranny of King George

    With this appropriately incredible teaser image, Assassin's Creed III has revealed what is perhaps the greatest downloadable content since.. Maybe ever. 

    The Tyranny of King George, an episodic series of DLC, is an alternate universe in which our presidente uno George Washington is driven mad with power. In the dictionary of Assassin's Creed, that is the definition of assassination target. It'll be George Washington vs. Connor Kenway, just like I was taught in history class! 

    Monday
    Oct012012

    Mark of the Ninja: Stealth Revival

    I often wonder what it would be like to be a ninja. It's been a secret dream of mine since childhood, along with the desire to be an astronaut, dinosaur, underpaid startup employee, and unheralded videogame blogger. But at the end of the day, ninja is the one dream that persisted. If gaming has taught me anything, it's that ninjas are pretty much space marines with swords who every now and then rely on the cloak of shadow to replenish health before running back into broad daylight, slicing everything up like a food processor. Having done plenty of study on my future profession, I'm wise enough to know ninja blend into crowds like normal folk, using simple subterfuge to complete their tasks. While Mark of the Ninja isn't quite on that level of subtlely, it's one of the best representations of my shadow brethren since Tenchu. But is it any good?

    Click to read more ...

    Monday
    Oct012012

    Mecha? In My Halo 4? Yesplzthx!

    Just so you know, there will be giant bi-pedal tanks in Halo 4 which can shoot machine guns, missiles, and even stomp the fuel cells out of Warthogs and Ghosts. Apparently, they can also hump a corpse pretty damn good. This is a good addition, right? Of course it is.

    I can't wait to see what the clever Halo community cooks up using the Forge. Who needs a new Armored Core game?

    Monday
    Sep242012

    Halo 4's Covenant Weapons: Old Classics

    My bad for not pushing this in your faces sooner. I love staying on top of Halo 4 details, but completely missed this one. Either way, here it is, club music set to the flashing lights and quick kills of energy based weapons. While the Forerunners may have the award locked up for flashiest weapons, don't write off the Covies tried and true series staples. Of note: the Needler. After beginning its life cycle as an under-powered, pink piece of crap, it has become increasingly better with each installment of the series. I expect the Needler to be the Gods weapon in Halo 4, no doubt. 

    I'm so ready. I can't wait. And while I am enjoying playing Borderlands 2 right now, it's really just a time sink until Halo 4. Pre-order before it's too late! (affiliate link)

    Monday
    Sep172012

    Overstrike Ditches the Humor and Personality, Becomes Fuse


    Overstrike circa Summer 2011

    During E3 2011, a game called Overstrike was announced via non-gameplay trailer. While details never really surfaced, we were able to surmise that Overstrike had something to do with a team of super-spies, dripping with personality, kicking all kinds of ass amidst colorful backdrops; think Team Fortress 2 meets Borderlands. Nary a shred of information regarding Overstrike released from that day until now. Unfortunately, humor and personality doesn't sell games, or so some of these companies think.

    Overstrike has been cannibalized into Fuse, a shell of its former self that puts the focus on third-person shooting action and completely strips every endearing part of the source material. Insomniac Games what the fuck are you thinking? You've taken a new IP that had tons of buzz and made it a grey-brown shoot-and-snore fest. Oh but you can use different types of ammo and work as a team of four players! And what? That's nothing we haven't seen before, in fact it's something we see almost every damn day. Witty dialogue, colorful locales, characters with real personality and a sense of humor? Something gamers rarely see. So what happened? Did the boys at EA drop the hammer on your mockups, squeezing out every inch of life to fit their standards? 

    Obviously, I'm pissed off about this. Feels like I just finished playing Inversion, one of the most lifeless games I've played in a while, but it looks like Fuse is challenging for that title. Take a look at the Overstrike trailer above and the Fuse trailer below and tell me: do you think these changes have been made for the better? 

    Friday
    Sep142012

    PUFFiT Vaporizer: Clean, Smart, Gamer Approved


    A popular subculture of gaming's mega-culture is smoking. It's a huge part of everything everywhere, to be honest. Cigarettes, hookah, beedies, weed, even electronic cigs are found everywhere, inhaled by all walks of life. As an occasional smoker myself, I thought I should share with my fellow gamers a simple and elegant solution to avoid burning out your lungs, which has been starting to really come into its own and gain more attention of late: vaporizing.

    Click to read more ...

    Saturday
    Sep082012

    Bullet Points: Avengers Initiative

    Hulk looks like he's having fun, but don't be fooled - he's wishing someone could kill him

    Marvel knows a big thing when they have it, and honestly when it comes to their latest focus of movies, big things have been few and far between of late. Seems like any Marvel flick that doesn't feature Robert Downey Jr. is doomed for mediocrity. On the strength of Mr. Tony Stark and Joss Whedon, The Avengers has been absolutely steam-rolling everything from the box office to the BluRay, and everything in between. With a property which can do no wrong, Marvel Entertainment now attempt to conquer mobile gaming by way of Avengers Initiative, an Infinity Blade rip-off.

    There have been quite a few Infinity Blade rip-offs of late, however most tend to put their own spin on things rather than straight re-skin the source material. In all honesty, that is exactly what Avengers Intitiative feels like, rather than its own experience. The game is set to unfold in four separate chapters spanning The Hulk, Captain America, Thor, and Iron Man, where each chapter costs $7. As the Avengers' most powerful and volatile member, I was excited to see what The Hulk would be able to do, expecting building leaps, wall runs, limb ripping, and general chaos. What I received instead was a literal stroll down memory lane, using memories stolen from Chair Entertainment.

    Infallable Infinity Blade gameplay
    -  Uninspired re-skin of Infinity Blade
    -  IAP fueled customization system
    -  Sad excuse of a Hulk

    The Avengers' Hulk was a quivering, snarling, white-hot bowl of gamma-irradiated terror. Hulk as he's presented in this title is more doctor than destroyer, casually walking up to enemies, waiting for the player to initiate the battle, then half-heartedly taunting before engaging in the repeated swing of fists. Give us the Hulk. Let us barrel through enemies like the unstoppable freight train the green guy is. We want to jump over mountains and gamma clap helicopters mid-flight. Avengers Initiative is a sad cash grab that deserves to be disrespected as Loki was at film's end. If the other chapters plan to be much the same as this, shame on you Marvel.

    Saturday
    Sep082012

    Mark of the Ninja Sneaks onto XBLA


    As of yesterday, there has been a breach on Microsoft's Xbox LIVE Arcade. Early Friday morning, a shady figure in dark clothing with his face masked was seen infiltrating the platform using a combination of blinding speed, still patience, viscous killer instinct, and deathly silence; this ninja as we will call him, was designed to operate under the nose of the general population without being noticed. 

    However, we have spotted the intruder and plan to alert all to his presence. Mark of the Ninja can be found on XBLA for 1200MSP. Use the cover of shadow to brilliantly execute your plan, and anyone who stands between you and your objective, my ninja. Klei Entertainment (creators of Shank, Shank 2) have taken care to craft a title that focuses on stealth as a priority, a rare feat for a ninja-centric title, which so often deal in hacking things to pieces.

    Coupled with the infrequent premise of 2D stealth gameplay, Mark of the Ninja looks like a promising release. Worth the money? You'll have to wait to find that out.